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System and Method for a Network-Based Strategy Game Based on Live Sporting Events

机译:基于体育赛事的基于网络的策略游戏的系统和方法

摘要

A network-based strategy game based on live sporting events contains a processor and a computer readable storage medium tangibly embodying code executed by the processor to cause operations to be performed. At least one strategy question with multiple choice answers is electronically published during a sporting event relating to an impending coaching decision of the sporting event via at least one network connection of a computerized data processing apparatus. A user answer selected from the multiple choice answers published by each of a plurality of game users is recorded. A coaching answer is selected from the multiple choice answers that correlate to a coaching decision made by a coach with the impending coaching decision is recorded. The success of the coaching decision is recorded. Data correlating at least two of: the recorded user answers, the recorded coaching answer, and the recorded successfulness of the coaching decision, is published.
机译:基于现场体育赛事的基于网络的策略游戏包含处理器和有形地体现由处理器执行的代码以使操作得以执行的计算机可读存储介质。在体育赛事期间,通过计算机化数据处理装置的至少一个网络连接,以电子方式发布与体育赛事的即将进行的教练决定有关的具有多个选择答案的至少一个策略问题。记录从多个游戏用户的每一个发布的多项选择答案中选择的用户答案。从与教练做出的教练决定相关的多项选择答案中选择教练答案,并记录即将发生的教练决定。记录教练决定的成功。公布与以下至少两项相关的数据:记录的用户答案,记录的指导答案和记录的指导成功与否。

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