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Systems and Methods for Animating the Faces of 3D Characters Using Images of Human Faces

机译:使用人脸图像对3D角色的脸进行动画处理的系统和方法

摘要

Techniques for animating a 3D facial model using images of a human face are described. An embodiment of the method of the invention involves matching an image of a human face to a point in a space of human faces and facial expressions based upon a description of a space of human faces and facial expressions obtained using a training data set containing multiple images of human faces registered to a template and multiple images of human facial expressions registered to the same template. The point in the space of human faces and facial expressions matching the human face can then be used in combination with a set of mappings from the space of human faces and facial expressions to a plurality of facial expressions for a 3D character model to deform a mesh of the 3D character model to achieve a corresponding facial expression.
机译:描述了用于使用人脸图像为3D面部模型制作动画的技术。本发明的方法的一个实施例涉及基于人脸和面部表情的空间的描述,使用包含多个图像的训练数据集获得的人脸和面部表情的空间的描述,将人脸的图像与点匹配。注册到模板的人脸图像和注册到同一模板的多个人脸表情图像。然后可以将人脸和与人脸匹配的面部表情空间中的点与从人脸和面部表情空间到多个面部表情的一组映射结合使用,以用于3D角色模型以使网格变形的3D角色模型,以实现相应的面部表情。

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