首页> 外国专利> THE THEATRICAL RUSSIAN ROULETTE GAMING SYSTEM

THE THEATRICAL RUSSIAN ROULETTE GAMING SYSTEM

机译:俄罗斯的俄罗斯轮盘游戏系统

摘要

A physical theatrical game with multiple players is specifically designed for authorized and licensed gambling centres (such as casinos) as one of the centres' available games and attractions. The game adopts the classical "Russian Roulette" game concept with a set of unique structured game rules and specific control mechanisms. A reward system for every participating player and organizer is designed to meet the risk-reward expectation. This game is presented in a theatrical manner on a set stage with: one 'Key Game Master' to control the game (KGMA n number of 'Sacrificial Players' as players on stage (SCn); n number of game 'Sponsor-Players' (SPn) — corresponds to the number of SCn (or also known as the key sponsors for every SCn, whereby the SPn places a substantial amount master bet on the respective SCn); n number of 'Physical Bet Followers' (PBFn); and n number of 'Virtual Game Player' (VGPn). The game objective is to reduce the number of SCn to less than two ( 2); this is achieved through multiple rounds of revolver bullet loading, cylinder spinning, pulling back the hammer, and firing of shots. The game starts with 1/6 bullet in individual revolver, until maximum 5/6 bullets. The game naturally ends with a winner when SCn = 1. However, in the event that SCn is more than one ( 1) when the game has completed the 5/6 bullet level, the game process shall iterate and the bullet load is set back to 1/6, with incremental bullet load of 1 at every level, until the maximum bullet load of 5/6. The process is reiterated until SCn =1 or SCn = 0. In the event that SCn is reduced to 0, then the whole bet monies will go to the house (organizer).Fig 1.
机译:具有多个玩家的物理戏剧游戏是专门为经授权和许可的赌博中心(例如赌场)设计的,作为该中心可用的游戏和景点之一。该游戏采用经典的“俄罗斯轮盘”游戏概念,并具有一组独特的结构化游戏规则和特定的控制机制。每个参与参与者和组织者的奖励系统都旨在满足风险回报的期望。该游戏在设定的舞台上以戏剧性方式呈现,包括:一个控制游戏的“主要游戏大师”(KGMA n个“牺牲玩家”作为舞台上的玩家(SCn); n个游戏“ Sponsor-Players” (SPn)-对应于SCn的数量(或也称为每个SCn的主要发起人,由此SPn在相应的SCn上投入大量的主投注); n个“物理投注关注者”(PBFn);游戏目标是将SCn的数量减少到少于两个(> 2);这是通过多轮左轮子弹加载,圆柱体旋转,向后拉锤来实现的,然后射击。游戏在单个左轮手枪中以1/6枚子弹开始,直到最大5/6枚子弹。当SCn = 1时,游戏自然以赢家结束。但是,如果SCn大于一个(> 1)当游戏完成5/6子弹等级后,游戏过程将重复进行,子弹载荷应设置为1/6,每个级别的子弹载荷增量为1,直到最大子弹载荷为5/6。重复该过程,直到SCn = 1或SCn =0。如果SCn降低为0,则整个下注金额将移至该家(组织者)。图1。

著录项

  • 公开/公告号SG195413A1

    专利类型

  • 公开/公告日2013-12-30

    原文格式PDF

  • 申请/专利权人 MOHAMMAD AFIK BIN MD YUSOF;

    申请/专利号SG20120039020

  • 发明设计人 MOHAMMAD AFIK BIN MD YUSOF;

    申请日2012-05-28

  • 分类号

  • 国家 SG

  • 入库时间 2022-08-21 15:55:53

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