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SYSTEM AND METHOD FOR PLAYING VIDEO GAMES ON TOUCHSCREEN-BASED DEVICES

机译:在基于触摸屏的设备上播放视频游戏的系统和方法

摘要

The present invention relates to systems and methods for controlling a weapons-related video game on a touchscreen-based device. Aspects of the invention simplify the act of aiming at a target on a touchscreen-based device by: presenting a virtual environment from a first viewpoint and a user interface to a player, the user interface comprising at least one graphical user input element, the virtual environment including a plurality of targets, at least some of which has assigned priorities; assigning a priority to at least one of the targets; determining a highest-priority target out of the at least one of the targets that have been assigned a priority; receiving an indication that the at least one graphical user input element has been selected by a user; and, in response, determining a second viewpoint for viewing the virtual environment that is different from the first viewpoint for viewing the virtual environment, relative to the highest-priority target.
机译:本发明涉及用于在基于触摸屏的设备上控制与武器有关的视频游戏的系统和方法。本发明的各方面通过以下方式而简化了针对基于触摸屏的设备上的目标的动作:从第一视点向玩家呈现虚拟环境和用户界面,该用户界面包括至少一个图形用户输入元素,虚拟包括多个目标的环境,其中至少一些目标已分配优先级;为至少一个目标分配优先级;从已被分配优先级的至少一个目标中确定最高优先级的目标;接收用户已经选择了至少一个图形用户输入元素的指示;作为响应,相对于最高优先级目标,确定用于查看虚拟环境的第二视点与用于查看虚拟环境的第一视点不同。

著录项

  • 公开/公告号US2015157940A1

    专利类型

  • 公开/公告日2015-06-11

    原文格式PDF

  • 申请/专利权人 ACTIVISION PUBLISHING INC.;

    申请/专利号US201314103774

  • 发明设计人 GORDON HALL;

    申请日2013-12-11

  • 分类号A63F13/537;A63F13/2145;

  • 国家 US

  • 入库时间 2022-08-21 15:27:19

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