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Designing a real sports companion match-play crowdsourcing electronic game
Designing a real sports companion match-play crowdsourcing electronic game
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机译:设计一个真正的体育伴侣比赛玩众包电子游戏
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摘要
Developing a match-play game in which an outcome of a live event determines an outcome within the match-play game comprises several steps including determining a set of outcomes that may occur in the live event, presenting the set of outcomes to a game designer, presenting a design interface in which a game designer may create a match-play game, enabling a user to determine a set of outcomes that may occur in the match-play game, and enabling the user to associate at least one outcome in the match-play game to an outcome in the live event.
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