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Dynamically building locale objects or subsections of locale objects based on historical data

机译:根据历史数据动态构建区域设置对象或区域设置对象的子部分

摘要

During a first execution of software, historical data is logged that indicates which locale objects were used. During a second execution of the software, the historical data is read, and locale objects or subsections of locale objects are dynamically built from locale source files based on the historical data in the log that indicates which locale objects were used during the first execution. Any other locale objects or subsections that are needed that are not built initially during the second execution are dynamically built from locale source files when requested at run-time. Dynamically building locale objects or subsections based on which locale objects were used in one or more previous executions saves time that would otherwise be required to build the locale objects when they are needed at run-time. The result is significant savings in system-wide resources while still allowing for access to a large number of possible locales.
机译:在首次执行软件期间,将记录历史数据,以指示使用了哪些语言环境对象。在软件的第二次执行期间,将读取历史数据,并根据日志中的历史数据从语言环境源文件动态构建语言环境对象或语言环境对象的子部分,该日志中的历史数据表明在第一次执行过程中使用了哪些语言环境对象。在运行时被请求时,将从语言环境源文件动态构建在第二次执行期间最初未构建的任何其他语言环境对象或子节。根据在一个或多个先前执行中使用的语言环境对象动态构建语言环境对象或子节,可以节省在运行时需要它们时构建语言环境对象所需的时间。结果是在节省系统范围资源的同时仍允许访问大量可能的语言环境。

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