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METHOD AND SYSTEM FOR SIMULATING REAL-TIME PROCESSING OF VIRTUAL SCENE

机译:虚拟场景实时处理的仿真方法和系统

摘要

Aspects of the invention are directed to method and system for simulating real-time processing of a virtual scene. The method includes acquiring a virtual scene; adding an effect to the virtual scene, and acquiring an effect scene; and invoking the effect scene so as to simulate real-time processing of the virtual scene. According to the invention, before the virtual scene is invoked, effect processing is performed on the virtual scene in advance according to effect requirements. When the virtual scene is invoked, an effect resulting from real-time processing of the virtual scene is simulated. Since there is no need for the computer where the computer game is played to perform processing in real time, the computer is not required to have very high performance capability to simulate real-time processing. Further, the virtual scene can be shown smoothly in a computer without very high performance configuration.
机译:本发明的各方面针对用于模拟虚拟场景的实时处理的方法和系统。该方法包括获取虚拟场景;以及向虚拟场景添加效果,并获取效果场景;调用效果场景,以模拟虚拟场景的实时处理。根据本发明,在调用虚拟场景之前,根据效果要求预先对虚拟场景进行效果处理。调用虚拟场景时,将模拟由虚拟场景的实时处理产生的效果。由于不需要玩计算机游戏的计算机来实时执行处理,因此不需要计算机具有非常高的性能来模拟实时处理。此外,无需非常高性能的配置,即可在计算机中平滑显示虚拟场景。

著录项

  • 公开/公告号WO2014194758A1

    专利类型

  • 公开/公告日2014-12-11

    原文格式PDF

  • 申请/专利权人 TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED;

    申请/专利号WO2014CN77988

  • 发明设计人 WANG XI;

    申请日2014-05-21

  • 分类号G06T19;

  • 国家 WO

  • 入库时间 2022-08-21 15:09:46

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