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Application of visual effects to rendered 3-D scenes

机译:将视觉效果应用于渲染的3D场景

摘要

A scene in a virtual three-dimensional space is divided into multiple regions in accordance with the depth from a prescribed viewing point. Filtering levels are set for the respective divisional regions. Filtering processing is performed that imparts visual effects such as blurring to the respective regions of the scene in degrees corresponding to the respective filtering levels. A resulting scene is displayed on a display device. Since a single filtering level is determined for each of the regions obtained by dividing the scene in accordance with the depth and calculations are performed under common conditions on the pixels belonging to each region, the processing is relatively simple. IMAGE
机译:根据从指定视点开始的深度,将虚拟三维空间中的场景划分为多个区域。为各个分区设置过滤级别。进行滤波处理,以对应于各个滤波水平的程度将视觉效果诸如模糊赋予视觉上的各个区域。结果场景显示在显示设备上。由于对于通过根据深度划分场景而获得的每个区域都确定了单个滤波级别,并且在属于每个区域的像素的共同条件下进行了计算,因此处理相对简单。 <图像>

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