The present invention relates to a method of rendering an object by using topography data in 3D space information to guarantee expression precision and stable rendering speed about an object. The method comprises the following steps of: setting an object area by using vertex data; obtaining an object image from a topographical area including the object area; extracting a topographical tile in which the object image is included; partitioning the object image in the topographical tile in which the object image is included; generating a convergence image of a topographical tile type; and rendering 3D space information by applying a corresponding convergence image to the 3D space information.;COPYRIGHT KIPO 2016
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