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Method for providing on-line game which systematically maintains monster's aggro points against player character and system thereof
Method for providing on-line game which systematically maintains monster's aggro points against player character and system thereof
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机译:提供一种在线游戏的方法和系统,该在线游戏系统地保持怪物对玩家角色的攻击力积分
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摘要
Disclosed is a method for providing an online game, comprising the steps of: maintaining an event database recording an aggressive point generation function corresponding to each predetermined event; receiving a particular event from a player character; identifying an aggressive point generation function corresponding to the particular event by referring to the event database; generating aggressive point information according to receipt of the particular event, on the basis of the identified aggressive point generation function; recording the generated aggressive point information in a predetermined monster information database in association with the player character; and determining a target for attack of a monster on the basis of the aggressive point information recorded in the monster information database, and a system thereof.
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