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Interaction models for indirect interaction devices

机译:间接交互设备的交互模型

摘要

One or more techniques and/or systems are provided for utilizing input data received from an indirect interaction device (e.g., mouse, touchpad, etc.) as if the data was received from a direct interaction device (e.g., touchscreen). Interaction models are described for handling input data received from an indirect interaction device. For example, the interaction models may provide for the presentation of two or more targets (e.g., cursors) on a display when two or more contacts (e.g., fingers) are detected by indirect interaction device. Moreover, based upon a number of contacts detected and/or a pressured applied by respective contacts, the presented target(s) may be respectively transitioned between a hover visualization and an engage visualization. Targets in an engage visualization may manipulate a size of an object presented in a user interface, pan the object, drag the object, rotate the object, and/or otherwise engage the object, for example.
机译:提供了一种或多种技术和/或系统,用于利用从间接交互设备(例如,鼠标,触摸板等)接收的输入数据,就好像该数据是从直接交互设备(例如,触摸屏)接收的。描述了用于处理从间接交互设备接收的输入数据的交互模型。例如,当通过间接交互设备检测到两个或更多个目标(例如,手指)时,交互模型可以提供两个或更多个目标(例如,光标)在显示器上的呈现。此外,基于检测到的多个接触和/或各个接触施加的压力,可以在悬停可视化和接合可视化之间分别转换呈现的目标。参与可视化中的目标可以例如操纵在用户界面中呈现的对象的大小,平移对象,拖动对象,旋转对象和/或以其他方式接合对象。

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