A system for music-based social interaction. A first user selects a song for sharing with a second user along with a verbal message. The second user receives notice that the song is available to be played on a device controlled by the second user. The second user plays the song and reads the message while a count-down display graphically shows the progress of the song in its play from beginning to end. The song is then automatically erased after play is completed, unless the second user elects either to buy it, or to send it further along to a third user, in which case, for every further send along to the third or subsequent users, the second user has the right to play the song one more time.
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