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METHOD FOR REPRESENTING GEOMETRIC SHAPES AND GEOMETRIC STRUCTURES IN COMPUTER GRAPHICS

机译:在图形中表示几何形状和几何结构的方法

摘要

A method for representing time dependent geometric shapes and geometric structures in computer systems is presented. More specifically, the invention presents a method for describing such objects and their movement through a data structure with ordered geometric objects. These objects are described as any combination of points, curves and surfaces that are anchored to each other in a graph structure. Various methods of anchoring can be used, giving the method a high degree of flexibility. Animation is described as time dependency in the description of any part of the representation, including the definition of movement curves along which points move from an initial to a final position during a time interval. If parts of the data structure are repeated in the model, they will normally be described only once. Additional occurrences will be described by using a reference to the first occurrence and a transformation.
机译:提出了一种用于表示计算机系统中随时间变化的几何形状和几何结构的方法。更具体地,本发明提出了一种用于描述这些对象及其通过具有有序几何对象的数据结构的运动的方法。这些对象被描述为在图形结构中彼此锚定的点,曲线和表面的任意组合。可以使用各种锚固方法,从而使该方法具有高度的灵活性。在表示的任何部分的描述中,动画都被描述为时间依赖性,包括运动曲线的定义,在时间间隔内,点从初始位置移动到最终位置将沿着该曲线移动。如果模型中重复了部分数据结构,则通常只描述一次。通过使用对第一次出现的引用和转换来描述其他出现。

著录项

  • 公开/公告号IN2000KN00092A

    专利类型

  • 公开/公告日2016-08-26

    原文格式PDF

  • 申请/专利权人

    申请/专利号INPCT/2000/92/KOL

  • 申请日2000-06-20

  • 分类号G06T15/70;G06T17;

  • 国家 IN

  • 入库时间 2022-08-21 14:25:56

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