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SYSTEM, METHOD, AND COMPUTER PROGRAM RECORDED ON MEDIA FOR DYNAMICALLY ADJUSTING LEVEL OF DIFFICULTY OF ONLINE-GAME

机译:动态调整在线游戏难度的媒体上记录的系统,方法和计算机程序

摘要

Disclosed are a system for controlling dynamic difficulty level of an online game, a method thereof, and a computer program. The method comprises: a step for dynamically changing an attribute value of an NPC which assists game play of a player character of a user without changing the player character of the user, or pre-set setting of online game content when real-time control of difficulty level is needed by monitoring game play processes of one or more users among a plurality of simultaneous users; and a step for correcting a random function connected to the game play of the player character.
机译:公开了一种用于控制在线游戏的动态难度等级的系统,其方法和计算机程序。该方法包括:用于动态改变NPC的属性值的步骤,该NPC的属性值在不改变用户的玩家角色的情况下辅助用户的玩家角色的游戏,或者当实时控制NPC的属性时预设在线游戏内容的设置。通过监视多个同时用户中的一个或多个用户的游戏过程,需要难度级别;校正与玩家角色的游戏相关的随机函数的步骤。

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