首页> 外国专利> CMF Method for generating CMF file using program module for generating camera motion frame in multimedia contents developing UNITY game engine

CMF Method for generating CMF file using program module for generating camera motion frame in multimedia contents developing UNITY game engine

机译:使用程序模块在多媒体内容开发UNITY游戏引擎中生成相机运动帧的cmf文件生成cmf文件的方法

摘要

The present invention relates to a CMF file generation method using a camera motion frame generation program module in a unity game engine for multimedia content development. The present invention comprises a first step in which a camera motion frame generation program module 10 in a unity game engine for multimedia content development creates a chair object; And a camera motion frame generation program module 10 in a unity game engine for multimedia content development first play a basic frame to extract initial values of the sides of each axis for each chair object, Motion data (Motion Data) are extracted by re-extracting the mutation value of each axis by playing back the Reset Frame again setting the X, Y, Z values that are the reference that can be compared with the camera axis values. A second step of generating a CMF file including basic information for performing the steps of: Unity game engine for multimedia contents development Unity game engine for multimedia contents development A unity game engine file generation method for multimedia contents development is provided. Accordingly, it is possible to directly generate and modify camera motion paths using points, lines, and the like at each coordinate of X, Y, and Z when developing various multimedia contents including interactive (interactive) game Effect. Further, the present invention can easily and quickly generate a camera motion path by connecting a line between a point and a point, and a B-spline curve (B-spline curve) Provides a possible effect. Each point capable of adjusting a B-spline curve connecting a point and a point can be visually distinguished by using a Manipulator (Camera Point XYZ Motion) Manipulator and Handle (B-spline Curve Handle) can be used to directly modify the trajectory of the camera motion path, providing a very intuitive advantage. In addition, the present invention enables the user to directly view and manipulate the motion of the screen when developing various multimedia contents including the interactive ride game contents, thereby shortening the development time due to the simplification of the development process And the speed, position, and rotation value for camera production can be corrected quickly, thereby providing an effect of improving the quality of multimedia contents services including game contents.
机译:CMF文件生成方法技术领域本发明涉及一种在整体游戏引擎中使用相机运动帧生成程序模块进行多媒体内容开发的CMF文件生成方法。本发明包括第一步,其中用于多媒体内容开发的统一游戏引擎中的摄像机运动帧生成程序模块10创建椅子对象;然后,用于多媒体内容开发的统一游戏引擎中的照相机运动帧生成程序模块10首先播放基本帧以提取每个椅子对象的每个轴的侧面的初始值,并通过重新提取来提取运动数据(Motion Data)。通过再次播放“重设帧”来设置每个轴的突变值,将X,Y,Z值设置为可以与相机轴值进行比较的参考值。生成包括用于执行以下步骤的基本信息的CMF文件的第二步:用于多媒体内容开发的Unity游戏引擎用于多媒体内容开发的Unity游戏引擎提供了一种用于多媒体内容开发的统一游戏引擎文件生成方法。因此,当开发包括交互式(interactive)游戏效果的各种多媒体内容时,可以在X,Y和Z的每个坐标处使用点,线等直接生成和修改相机运动路径。此外,本发明可以通过连接点与点之间的线来容易且快速地产生照相机运动路径,并且B样条曲线(B样条曲线)提供了可能的效果。可以通过使用操纵器(相机点XYZ运动)在视觉上区分能够调整连接点和点的B样条曲线的每个点,并且可以使用手柄(B样条曲线手柄)直接修改轨迹的轨迹。摄像机的运动路径,提供了非常直观的优势。另外,本发明使得用户在开发包括交互式乘车游戏内容的各种多媒体内容时可以直接观看和操纵屏幕的运动,从而由于简化了开发过程以及速度,位置,可以快速校正用于照相机生产的旋转值,从而提供改善包括游戏内容的多媒体内容服务的质量的效果。

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