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View-independent color equalization 3D scene texture processing
View-independent color equalization 3D scene texture processing
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机译:与视图无关的色彩均衡3D场景纹理处理
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摘要
One disclosed example view-independent color transparent 3D scene texture processing method includes capturing multiple keyframes of an object and accessing a 3D representation of the object comprising a surface mesh model for the object. And wherein the surface mesh model comprises a plurality of polygons, and for each polygon, a plurality of keys for the polygon based on one or more image quality characteristics associated with a portion of the keyframe corresponding to the polygon. Assigning one of the frames, reducing the number of assigned key frames by changing the association between assigned key frames, and each of the surface mesh models having assigned key frames For polygons, it is associated with the polygon Equalizing the texture color of at least a portion of the polygon and assigning an equalized texture color to the 3D representation of the object based at least in part on one or more image quality characteristics of the plurality of keyframes Steps.
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