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Apparatus for controlling movement of virtual player and virtual ball in game application

机译:在游戏应用中用于控制虚拟玩家和虚拟球的运动的设备

摘要

The present invention relates to the domain of control devices for virtual games, and more specifically to a control device to control the displacement of a virtual player and of a virtual ball in the scope of a football video game. According to the invention, the control device is in the form of a ball connected to a pedestal. This ball is equipped with accelerometers (18) able to detect a displacement force on the ball as a result of a strike exerted on said ball, pressure sensors (19) able to detect a pressure force exerted on the surface of the ball and a processing module (16). The processor module generates using information from the accelerometers and pressure sensors control signals (S1) to control the displacement of the virtual ball in the video game and control signals (S2) to control the displacement of the virtual player in the video game.
机译:本发明涉及用于虚拟游戏的控制设备的领域,并且更具体地涉及在足球视频游戏的范围内控制虚拟玩家和虚拟球的位移的控制设备。根据本发明,控制装置为连接到基座的球的形式。该球配备有加速度计(18),该加速度计能够检测由于施加在所述球上的撞击而在球上产生的位移力,压力传感器(19)能够检测施加在球表面上的压力并进行处理。模块(16)。处理器模块使用来自加速度计和压力传感器的信息生成控制信号(S1),以控制视频游戏中虚拟球的位移,以及控制信号(S2),以控制视频游戏中虚拟玩家的位移。

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