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Texture Blending Between View-Dependent Texture and Base Texture in a Geographic Information System
Texture Blending Between View-Dependent Texture and Base Texture in a Geographic Information System
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机译:地理信息系统中基于视图的纹理与基础纹理之间的纹理融合
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摘要
Systems and methods for rendering a view-dependent texture in conjunction with a three-dimensional model of a geographic area are provided. A view-dependent texture can be rendered in conjunction with at least portions of the three-dimensional model. A base texture can be rendered for portions of the three-dimensional model in the same field of view that are viewed from a slightly different perspective than a reference direction associated with the view-dependent texture. For instance, a stretching factor can be determined for each portion of the three-dimensional model based on the reference direction and a viewpoint direction associated with the portion of the three-dimensional model. A base texture, a view-dependent texture, or a blended texture can be selected for rendering at the portion of the three-dimensional model based on the stretching factor.
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