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Methods and Systems for Determining an Effectiveness of Content in an Immersive Virtual Reality World

机译:在沉浸式虚拟现实世界中确定内容有效性的方法和系统

摘要

An exemplary virtual reality media system provides a field of view of an immersive virtual reality world for display. The field of view includes content of the immersive virtual reality world and dynamically changes in response to user input provided by a user. The virtual reality media system integrates a virtual object into the immersive virtual reality world and detects that a gaze of the user is directed at the virtual object while the virtual object is within the field of view. The virtual reality media system tracks an amount of time that the gaze of the user is directed at the virtual object and, based on the tracked amount of time, generates effectiveness data for the virtual object with respect to the user. Corresponding methods and systems are also disclosed.
机译:示例性虚拟现实媒体系统提供沉浸式虚拟现实世界的视野以供显示。视野包括沉浸式虚拟现实世界的内容,并响应于用户提供的用户输入而动态变化。虚拟现实媒体系统将虚拟对象集成到沉浸式虚拟现实世界中,并检测到当虚拟对象处于视野内时用户的视线对准了虚拟对象。虚拟现实媒体系统跟踪用户的视线对准虚拟对象的时间量,并基于跟踪的时间量,针对用户生成虚拟对象的有效性数据。还公开了相应的方法和系统。

著录项

  • 公开/公告号US2017285738A1

    专利类型

  • 公开/公告日2017-10-05

    原文格式PDF

  • 申请/专利权人 VERIZON PATENT AND LICENSING INC.;

    申请/专利号US201615087926

  • 发明设计人 MOHAMMAD RAHEEL KHALID;

    申请日2016-03-31

  • 分类号G06F3/01;G06T19;G06T15;

  • 国家 US

  • 入库时间 2022-08-21 13:50:05

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