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MODELING METHOD OF DEFORMATION MOTIONS OF ELASTIC OBJECT

机译:弹性物体变形运动的建模方法

摘要

Disclosed is a modeling method of deformation motions of an elastic object. The method comprises: collecting a static point cloud of an elastic object, and a dynamic point cloud sequence during a deformation motion process (101); establishing a simulation tetrahedral mesh model for simulating deformation motions of the elastic object (102); driving the simulation tetrahedral mesh model to track the dynamic point cloud sequence to obtain a tracking deformation motion sequence (103); subjecting a material attribute coefficient of the elastic object and a corresponding reference shape to iterative estimation; performing the following operations during each iterative cycle: obtaining the reference shape corresponding to the current material attribute coefficient; according to the coefficient and the reference shape, driving the simulation tetrahedral mesh model to simulate the deformation motions under the same initial deformation, so as to obtain a simulated deformation motion sequence; calculating a position deviation between the simulated deformation motion sequence and the tracking deformation motion sequence; updating the material attribute coefficient along a direction where the position deviation decreases, until the material attribute coefficient at the time of the minimal position deviation and the corresponding reference shape of the simulation tetrahedral mesh model are found (104); and based on the material attribute coefficient at the minimal position deviation and the corresponding reference shape of the simulation tetrahedral mesh model, establishing an elastic object deformation motion model (105). By the modeling method, a realistic elastic object deformation motion model can be established.
机译:公开了一种弹性物体的变形运动的建模方法。该方法包括:在变形运动过程中收集弹性物体的静态点云和动态点云序列(101);建立模拟四面体网格模型以模拟弹性物体的变形运动(102);驱动模拟四面体网格模型以跟踪动态点云序列以获得跟踪变形运动序列(103);对所述弹性物体的材料属性系数和相应的参考形状进行迭代估计;在每个迭代循环中进行以下操作:获得与当前材料属性系数相对应的参考形状;根据系数和参考形状,驱动模拟四面体网格模型,模拟相同初始变形下的变形运动,得到模拟变形运动序列。计算模拟变形运动序列与跟踪变形运动序列之间的位置偏差;沿着位置偏差减小的方向更新材料属性系数,直到找到最小位置偏差时的材料属性系数和模拟四面体网格模型的相应参考形状为止(104);然后基于最小位置偏差处的材料属性系数和模拟四面体网格模型的相应参考形状,建立弹性物体变形运动模型(105)。通过该建模方法,可以建立真实的弹性物体变形运动模型。

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