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VIDEO IMAGE PROCESSING METHOD AND APPARATUS BASED ON VIRTUAL REALITY TECHNOLOGY

机译:基于虚拟现实技术的视频图像处理方法及装置

摘要

Disclosed are a video image processing method and apparatus based on virtual reality technology. The method comprises: determining the curtain resolution and the monocular rendering resolution in a virtual scene, wherein the curtain resolution in the virtual scene is consistent with the video resolution in monocular display; determining, according to the curtain resolution and the monocular rendering resolution, a zooming proportion; acquiring video frames of decoded video data, and zooming the video frames according to the zooming proportion; and sending the zoomed video frames to a three-dimensional image processor, and performing texture mapping according to the zoomed video frames and the virtual scene. By means of the method, the video frames are decoded first, zoomed using a professional two-dimensional image engine in a chip preconfigured by a chip factory, and then are sent to a three-dimensional image processor as texture display, thus saving three-dimensional image processing resources.
机译:公开了一种基于虚拟现实技术的视频图像处理方法和装置。该方法包括:确定虚拟场景中的幕帘分辨率和单眼渲染分辨率,其中,虚拟场景中的幕帘分辨率与单眼显示中的视频分辨率一致;根据窗帘分辨率和单眼渲染分辨率确定缩放比例;获取解码后的视频数据的视频帧,并根据缩放比例对视频帧进行缩放;将缩放后的视频帧发送至三维图像处理器,并根据缩放后的视频帧与虚拟场景进行纹理映射。通过该方法,首先对视频帧进行解码,然后使用专业的二维图像引擎在由芯片工厂预先配置的芯片中进行缩放,然后将其发送到三维图像处理器作为纹理显示,从而节省了三个三维图像处理资源。

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