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DATA COLLECTION METHOD AND TIME CONTROL SYSTEM USED FOR TECHNOLOGY FOR CONTROLLING MOBILE-PHONE GAME TIME
DATA COLLECTION METHOD AND TIME CONTROL SYSTEM USED FOR TECHNOLOGY FOR CONTROLLING MOBILE-PHONE GAME TIME
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机译:用于手机游戏时间控制技术的数据收集方法及时间控制系统
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摘要
Provided are a data collection method and time control system used for technology for controlling mobile-phone game time, said method comprising: recording a user-preset usage time threshold for a specific application (S101); when the user opens said specific application, starting to count time (S102); when the counted time exceeds the usage time threshold of the specific application, automatically closing the specific application and sending technical usage data to a data collection terminal preset by a manufacturer (S103). A gaming time is set while the user is rational and reasonable; when the user opens a game for which a time has been set beforehand, the time at which the game starts is recorded; when the user's gaming time exceeds the preset gaming time, the mobile phone automatically closes the application, and it is also made more convenient for a manufacturer to promptly and effectively collect relevant technical usage conditions.
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