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Real-time conformal terrain rendering

机译:实时共形地形渲染

摘要

A method for rendering a real-time conformal view of terrestrial body's terrain being traversed by a mobile platform includes storing digital terrain elevation data (DTED) tiles for at least a portion of the terrain of a terrestrial body into an external removable mass data storage device (ERMDSD). The ERMDSD is connectable to an onboard computer system (OCS) comprising embedded mobile platform components that include at least one processing card, at least random access memory (RAM) device and at least one graphics card. The method additionally includes executing a real-time rendering assist application (RTRAA) stored in the processing card to dynamically repackage the DTED tiles into DTED chunks being representative of an area of the terrestrial body to be traversed (ATBT) by the mobile platform. The method further includes executing the RTRAA to create a base mesh of root diamonds representative of the ATBT and tessellate the root diamonds to create a plurality of leaf diamonds. Further yet the method includes utilizing the graphics card only to render the leaf diamonds, thereby generating a real-time conformal view of the ATBT.
机译:一种用于呈现移动平台正在遍历的地面物体的地形的实时保形视图的方法,该方法包括将用于地面物体的至少一部分的数字地形高程数据(DTED)切片存储到外部可移动海量数据存储设备中(ERMDSD)。 ERMDSD可连接到包括嵌入式移动平台组件的机载计算机系统(OCS),该组件包括至少一个处理卡,至少随机存取存储器(RAM)设备和至少一个图形卡。该方法还包括执行存储在处理卡中的实时渲染辅助应用程序(RTRAA),以将DTED切片动态地重新打包为DTED块,该DTED块表示移动平台要遍历的地面物体(ATBT)的区域。该方法还包括执行RTRAA以创建代表ATBT的根钻石的基础网格,并且细分该根钻石以创建多个叶钻石。此外,该方法还包括仅利用图形卡来渲染叶子菱形,从而生成ATBT的实时保形视图。

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