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LEARNING FROM INPUT PATTERNS IN PROGRAMING-BY-EXAMPLE
LEARNING FROM INPUT PATTERNS IN PROGRAMING-BY-EXAMPLE
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机译:样例编程中的输入模式学习
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摘要
Embodiments disclosed herein are related to systems and methods for using input logical patterns to generate one or more programs by an underlying Program-By-Example (PBE) system based on user input examples. A system includes a processor and a system memory. The system access a set of input data. The system receives one or more user input examples for the set of input data. The user input examples are indicative of an output that should be achieved to comply with a user determined result. The system analyzes the set of input data to identify one or more logical patterns that are common to the set of input data. The system generates one or more programs which will output the user determined result, based on a set of the one or more logical patterns that are consistent with the one or more user input examples.
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