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Frameworks, devices and methodologies configured to enable gamification through sensor-based monitoring of physically executed skills, including location-specific gamification

机译:配置为通过基于传感器的对身体执行技能的监控来实现游戏化的框架,设备和方法,包括针对特定位置的游戏化

摘要

This application relates to a technical framework in which user skill performance is monitored using performance sensor units (PSUs), and determines the attributes of user skill performance by processing data obtained from those PSUs. For example, the identification of performance attributes is used to drive a computer process, such as the computer process described herein. Special focus is given to technologies that enable skill gamification through the delivery of competitive challenges, such as challenges driven by data obtained from PSUs that monitor physical performance. For example, in one embodiment, the user is in the context of performing a particular skill or skills that are “better” than others (eg, amplitude, faction, accuracy, successful completion, etc.) compete.
机译:本申请涉及一种技术框架,在该技术框架中,使用性能传感器单元(PSU)监视用户技能表现,并通过处理从这些PSU获得的数据来确定用户技能表现的属性。例如,性能属性的标识用于驱动计算机过程,例如本文所述的计算机过程。通过提供竞争性挑战(例如从监​​视物理性能的PSU获得的数据驱动的挑战),使技术得以游戏化的技术尤其受关注。例如,在一个实施例中,用户处于执行比其他“更好”的一种或多种特定技能(例如,幅度,派别,准确性,成功完成等)的竞争中。

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