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Frameworks, devices and methodologies configured to enable gamification through sensor-based monitoring of physically executed skills, including location-specific gamification
Frameworks, devices and methodologies configured to enable gamification through sensor-based monitoring of physically executed skills, including location-specific gamification
This application relates to a technical framework in which user skill performance is monitored using performance sensor units (PSUs), and determines the attributes of user skill performance by processing data obtained from those PSUs. For example, the identification of performance attributes is used to drive a computer process, such as the computer process described herein. Special focus is given to technologies that enable skill gamification through the delivery of competitive challenges, such as challenges driven by data obtained from PSUs that monitor physical performance. For example, in one embodiment, the user is in the context of performing a particular skill or skills that are “better” than others (eg, amplitude, faction, accuracy, successful completion, etc.) compete.
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