首页> 外国专利> APPARATUS AND METHOD FOR SERVICING USER PARTICIPATION-TYPE GAME BY USING REAL-TIME FLASH-MOB

APPARATUS AND METHOD FOR SERVICING USER PARTICIPATION-TYPE GAME BY USING REAL-TIME FLASH-MOB

机译:利用实时闪存为用户参与型游戏提供服务的装置和方法

摘要

The present invention relates to a system and method for servicing a user participation-type game, and more particularly, to a system and method for servicing a user participation-type game using real-time flash-mob, including: users that participate in the game are divided into creators or players, and different services are provided according to whether the user is a creator or a player; the creator registers instructions that have a specific theme and related images in order to induce the participation of other users (players), and the player reads the instructions and views images that are designated by the creator, and links similar images in order to achieve a real-time flash-mob; and the creator is compensated with points as more pictures are linked to one set of instructions, and the player is compensated with points as more links (participations) are made to the instructions of various creators.
机译:本发明涉及一种用于服务于用户参与型游戏的系统和方法,更具体地,涉及一种用于利用实时快闪服务于用户参与型游戏的系统和方法,包括:游戏分为创作者或玩家,并根据用户是创作者还是玩家提供不同的服务。创建者注册具有特定主题的指令和相关图像,以诱导其他用户(玩家)的参与,而玩家读取指令并查看创建者指定的图像,并链接相似的图像,以实现实时闪存当更多图片链接到一组指令时,创建者将获得积分补偿,而随着指向各种创作者的指令具有更多链接(参与),播放器将获得积分补偿。

著录项

  • 公开/公告号US2017333794A1

    专利类型

  • 公开/公告日2017-11-23

    原文格式PDF

  • 申请/专利权人 SK PLANET CO. LTD.;

    申请/专利号US201715671950

  • 发明设计人 BUMJIN SUH;

    申请日2017-08-08

  • 分类号A63F13/63;A63F13/655;A63F13/213;A63F13/61;A63F13/795;A63F13/79;

  • 国家 US

  • 入库时间 2022-08-21 13:02:05

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