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SYSTEM AND METHOD FOR VIDEO GAME SKILL LEVEL ADJUSTMENT

机译:视频游戏技能水平调整的系统和方法

摘要

A method of video game skill level adjustment includes determining a first genre of a first video game played by a user, extracting single-player progress data of the user for the first video game, multi-player result data of the user for the first video game and meta-goal data of the user for the first video game from at least one storage device. A history profile is created of the user for the first genre including the single-player progress data for the first video game, the multi-player result data for the first video game, and the meta-goal data for the first video game. A second genre is determined of a second video game played by the user. A starting value of an in-game skill of the second video game is adjusted prior to the user playing the second video game, based on the history profile for the first genre.
机译:一种视频游戏技能水平调整的方法,包括:确定用户玩的第一视频游戏的第一流派;提取第一视频游戏的用户的单人游戏进度数据;提取第一视频的用户的多人游戏结果数据。来自至少一个存储设备的第一视频游戏的用户游戏和元目标数据。创建用于第一类型的用户的历史简档,包括用于第一视频游戏的单玩家进度数据,用于第一视频游戏的多玩家结果数据以及用于第一视频游戏的元目标数据。确定用户玩的第二视频游戏的第二类型。基于第一类型的历史简档,在用户玩第二视频游戏之前,调整第二视频游戏的游戏中技能的起始值。

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