首页> 外国专利> SYSTEMS AND METHODS FOR IMMERSING SPECTATORS IN SPORTING EVENT AND EVALUATING SPECTATOR-PARTICIPANT PERFORMANCE

SYSTEMS AND METHODS FOR IMMERSING SPECTATORS IN SPORTING EVENT AND EVALUATING SPECTATOR-PARTICIPANT PERFORMANCE

机译:使观众沉浸在体育赛事中并评估观众表现的系统和方法

摘要

Systems and methods enable sporting event spectators to do more than just observe an online or live contest with the spectators' engagement being limited to group messaging with other spectators (and possibly also the game stars/participants) during an event. The present invention provides a new level of participation for spectators. Spectators can play the game alongside their favorite athlete/star and a computer system evaluates how the participants perform compared to the athlete. The system can monitor several participants and rank their performance against performance of actual athletes to determine which participants made similar moves, took similar actions, or took action that may be deemed superior to action taken by actual athletes. From the collected data top performers can be acknowledge/awarded. The data can also be useful to identify rising stars from the pool of participants, and new athletes worthy of participants in future competitions cane identified.
机译:系统和方法使体育赛事观众不仅可以观看在线或现场比赛,而且观众的参与仅限于在赛事期间与其他观众(以及游戏明星/参与者)进行群发消息,因此他们可以做更多的事情。本发明为观众提供了新的参与水平。观众可以与他们最喜欢的运动员/明星一起玩游戏,并且计算机系统可以评估参与者与运动员相比的表现。该系统可以监视多个参与者,并根据实际运动员的表现对他们的表现进行排名,以确定哪些参与者采取了类似的动作,采取了类似的动作或采取了可能被视为优于实际运动员采取的动作的动作。从收集到的数据中,可以肯定/奖励表现最佳的人。该数据还可用于从参赛者名单中识别后起之秀,并确定值得参加未来比赛的新运动员。

著录项

  • 公开/公告号US2018167656A1

    专利类型

  • 公开/公告日2018-06-14

    原文格式PDF

  • 申请/专利权人 ESPORTS IMMERSION LLC;

    申请/专利号US201715834271

  • 发明设计人 LUIS M. ORTIZ;KERMIT D. LOPEZ;

    申请日2017-12-07

  • 分类号H04N21/254;H04N21/2187;H04L29/06;H04N21/81;H04N21/478;A63F13/86;G07F17/32;

  • 国家 US

  • 入库时间 2022-08-21 13:01:39

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号