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METHOD FOR IMPROVING RUNTIME PERFORMANCE OF MULTI-CLOCK DESIGNS ON FGPA AND EMULATION SYSTEMS USING ITERATIVE PIPELINING
METHOD FOR IMPROVING RUNTIME PERFORMANCE OF MULTI-CLOCK DESIGNS ON FGPA AND EMULATION SYSTEMS USING ITERATIVE PIPELINING
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机译:迭代流水线提高FGPA和仿真系统多时钟设计运行性能的方法
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摘要
The present invention relates to a method to improve the runtime performance of designs with multiple clocks on FPGA's and emulation system. In the method, the compile frequency (FMax) for complex design is improved by breaking-up the critical timing path of the design by inserting pipeline flops iteratively which are clocked at faster available clock frequencies. The method is easily implemented in a design where the clocks are of different frequencies but derived from the same primary clock i.e. the clocks are synchronous to each other and ratio of highest to lowest clock frequencies is more than or equal to 2. It enables optimal usage of emulator up time and hardware area.
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机译:本发明涉及一种提高FPGA和仿真系统上具有多个时钟的设计的运行时间性能的方法。该方法通过迭代插入流水线触发器来中断设计的关键时序路径,从而改善了复杂设计的编译频率(F Max Sub>),流水线触发器的时钟频率更高。该方法易于在时钟频率不同但从同一主时钟得出的设计中实施,即时钟彼此同步并且最高时钟频率与最低时钟频率之比大于或等于2。它可以实现最佳使用仿真器正常运行时间和硬件区域。
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