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Methods and systems for eliminating strobing by switching display modes in response to detecting saccades

机译:通过响应于检测扫视切换显示模式来消除频闪的方法和系统

摘要

A virtual-reality system includes a head-mounted display system comprising an eye tracker and a display screen comprising an array of pixels. The virtual-reality system monitors movement of a user's eye using the eye tracker. A first plurality of frames for virtual-reality images is displayed on the display screen using a first persistence in accordance with a first display mode. The persistence is a percentage of a frame duration during which the array of pixels is activated. While displaying the first plurality of frames in accordance with the first display mode, a saccade of the user's eye is detected. In response to detecting the saccade, the virtual-reality system switches from the first display mode to a second display mode having a second persistence that is greater than the first persistence. In the second display mode, a second plurality of frames for the virtual-reality images is displayed using the second persistence.
机译:虚拟现实系统包括头戴式显示系统,其包括眼动仪和包括像素阵列的显示屏。虚拟现实系统使用眼动仪监视用户眼睛的运动。根据第一显示模式,使用第一余辉将用于虚拟现实图像的第一多个帧显示在显示屏上。余辉是激活像素阵列的帧持续时间的百分比。在根据第一显示模式显示第一多个帧的同时,检测到用户的眼球扫视。响应于检测到扫视,虚拟现实系统从第一显示模式切换到具有第二持久性大于第二持久性的第二显示模式。在第二显示模式下,使用第二余辉显示用于虚拟现实图像的第二多个帧。

著录项

  • 公开/公告号US9946073B2

    专利类型

  • 公开/公告日2018-04-17

    原文格式PDF

  • 申请/专利权人 OCULUS VR LLC;

    申请/专利号US201514985797

  • 发明设计人 YURY ANATOLIEVICH PETROV;

    申请日2015-12-31

  • 分类号G09G5/00;G02B27/01;A61B3/113;

  • 国家 US

  • 入库时间 2022-08-21 12:59:22

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