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PROCESSING METHOD AND DEVICE FOR CLIMB OPERATION IN VR SCENARIO, AND READABLE STORAGE MEDIUM
PROCESSING METHOD AND DEVICE FOR CLIMB OPERATION IN VR SCENARIO, AND READABLE STORAGE MEDIUM
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机译:VR场景下爬升操作及可读存储介质的处理方法和装置
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摘要
Provided are a processing method and device for a climb operation in a VR scenario, which is used for solving the problem that a climb operation simulated by a hand model does not match an actual climb action of a user. In the method, when the hand model captures a climb point in the VR scenario, a movement vector, generated by an interaction controller in a measurement space from a climb starting moment to a current climb moment, is acquired, and the hand model is a part of a role model (101); according to a direction of the role model in a role space and a direction of the climb point in the role space, an original moving, an original zooming coefficient configured for the climb point, obtaining a corrected movement and zooming coefficient (102); and the corrected movement and zooming coefficient and the movement vector are used for adjusting a position of a virtual camera lens mounted on the role model in the role space, and according to the position of the virtual camera lens, the display of the VR scenario is adjusted and changed (103).
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