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System, method, program, machine learning support apparatus, and data structure for inspecting game program

机译:用于检查游戏程序的系统,方法,程序,机器学习支持装置和数据结构

摘要

A system capable of inferring actions that are more likely to be executed by a user and inspecting a game program is provided. The present invention is a system for inspecting a game program of a game that progresses when a user selects a medium from a group of owned media including a plurality of media and puts it on a game field, A game log including medium information related to a medium included in the game state including the game field and the owned medium group is acquired, and a matrix representing the medium information included in the game state based on the acquired game log on the time axis Tensor data is created by creating arrayed array data, a learning model is generated by performing machine learning using the tensor data, a medium selected by the user is inferred using the learning model, and the inference is performed. The game program by executing the game program using the played media as the media selection by the user[Selection] Figure 1
机译:提供了一种能够推断用户更可能执行的动作并检查游戏程序的系统。本发明是一种用于检查游戏的游戏程序的系统,该游戏程序在用户从包括多种媒体的一组拥有的媒体中选择一种媒体并将其放在游戏场上时进行,该游戏日志包括与游戏相关的媒体信息。获取包括游戏场和拥有媒体组的游戏状态中包括的媒体,并通过创建阵列数组数据来创建表示基于时间轴张量数据的基于游戏日志的包括在游戏状态中的媒体信息的矩阵,通过使用张量数据执行机器学习来生成学习模型,使用学习模型来推断用户选择的介质,并进行推断。通过使用所播放的媒体作为用户选择媒体来执行游戏程序的游戏程序[选择]图1

著录项

  • 公开/公告号JP6438612B1

    专利类型

  • 公开/公告日2018-12-19

    原文格式PDF

  • 申请/专利权人 株式会社CYGAMES;

    申请/专利号JP20180052703

  • 发明设计人 倉林 修一;

    申请日2018-03-20

  • 分类号G06F11/36;G06N5/04;G06N99;

  • 国家 JP

  • 入库时间 2022-08-21 12:18:10

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