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Learning game platform, system and method for an electronic device

机译:电子设备的学习游戏平台,系统和方法

摘要

A learning game platform, system and method, for an electronic device executing an app comprises a server for reading medium and storing user information and games, scores, and user progress within a play and learn app platform. The server communicates through the Internet with electronic devices having Internet access operated by at least one player. Registration means allows the player to register with and logon to the play and learn app. Preference selection means enables the player ability to enter user preferences, including age, game selection, skill level. Performance review means determines strength and weaknesses of the player. The platform provides a plethora of game play variations to facilitate learning in a fun inclusive manner.
机译:用于执行应用程序的电子设备的学习游戏平台,系统和方法,包括用于读取介质并在游戏和学习应用程序平台内存储用户信息和游戏,得分和用户进度的服务器。服务器通过互联网与具有至少一个播放器操作的具有互联网访问权限的电子设备进行通信。注册装置允许玩家注册并登录该游戏并学习应用程序。偏好选择装置使玩家能够输入用户偏好,包括年龄,游戏选择,技能水平。绩效评估是指确定球员的强项和弱项。该平台提供了大量的游戏变体,以有趣的包容性方式促进了学习。

著录项

  • 公开/公告号US10350484B2

    专利类型

  • 公开/公告日2019-07-16

    原文格式PDF

  • 申请/专利权人 LUCILLE A. LUCY;

    申请/专利号US201514545290

  • 发明设计人 LUCILLE A. LUCY;

    申请日2015-04-17

  • 分类号A63F13;A63F1;

  • 国家 US

  • 入库时间 2022-08-21 12:16:45

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