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Image based rendering techniques for virtual reality

机译:基于图像的虚拟现实渲染技术

摘要

In one general aspect, a computer-implemented method can include identifying a plurality of pixel samples included in a layered depth image (LDI) representation of a scene for rendering in a three-dimensional (3D) image in a virtual reality (VR) space, grouping, by a processor, a subset of the plurality of pixel samples into a block of data, including extracting each pixel sample included in the subset of the plurality of pixel samples from the LDI representation of the scene for inclusion in the block of data based on an error metric associated with the respective pixel sample, creating, by the processor, a texture map for a block of data, the texture map being associated with the block of data, storing the block of data and the texture map, and triggering a rendering of the 3D image in the VR space using the block of data and the texture map.
机译:在一个总体方面,一种计算机实现的方法可以包括:识别场景的分层深度图像(LDI)表示中包括的多个像素样本,以在虚拟现实(VR)空间中的三维(3D)图像中进行渲染。处理器将多个像素样本的子集分组为一个数据块,包括从场景的LDI表示中提取多个像素样本的子集中包含的每个像素样本,以包括在数据块中基于与各个像素样本相关联的误差度量,由处理器为数据块创建纹理图,该纹理图与数据块相关联,存储数据块和纹理图,并触发使用数据块和纹理贴图在VR空间中渲染3D图像。

著录项

  • 公开/公告号US10325403B2

    专利类型

  • 公开/公告日2019-06-18

    原文格式PDF

  • 申请/专利权人 GOOGLE INC.;

    申请/专利号US201615246040

  • 申请日2016-08-24

  • 分类号G06T15/20;G06T15;G06T15/04;

  • 国家 US

  • 入库时间 2022-08-21 12:16:19

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