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Animation authoring system and method for authoring animation

机译:动画创作系统及动画创作方法

摘要

This invention relates to an animation authoring system and an animation authoring method, to enable beginners to produce a three-dimensional animation easily and to solve input ambiguity problem in the three-dimensional environment. The animation authoring method according to the invention comprises the steps of: (a) receiving a plane route of an object on a predetermined reference plane from a user; (b) creating a motion window formed along the plane route and having a predetermined angle to the reference plane to receive motion information of the object on the motion window from the user; and (c) implementing an animation according to the received motion information.
机译:本发明涉及动画创作系统和动画创作方法,使初学者能够容易地制作三维动画并解决三维环境中的输入歧义问题。根据本发明的动画创作方法包括以下步骤:(a)从用户接收对象在预定参考平面上的平面路线;以及(b)创建沿着所述平面路线形成的并且相对于所述基准平面具有预定角度的运动窗口,以从用户接收所述物体在所述运动窗口上的运动信息; (c)根据接收到的运动信息实现动画。

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