首页> 外国专利> Gaming machine, gaming machine control method, and gaming machine program for generating 3D sound associated with displayed elements

Gaming machine, gaming machine control method, and gaming machine program for generating 3D sound associated with displayed elements

机译:游戏机,游戏机控制方法和游戏机程序,用于生成与显示的元素关联的3D声音

摘要

A gaming machine for providing a game to a player is described herein. The gaming machine includes a housing, a sound reproduction system coupled to the housing, a display device, and a gaming controller. The sound reproduction system is configured to generate sound features associated with the game and to emit 3D sound effects within a listening space associated with the gaming machine. The gaming controller randomly determines an outcome of the game and display the outcome on the display device, detects a triggering condition occurring in the outcome of the game, and determines a game feature in response to detecting the triggering condition and causes the sound reproduction system to generate a sound feature including a 3D sound effect traveling along a sound path orientated with respect to a listening reference point defined within the listening space to facilitate simulating a game element moving within the listening space.
机译:本文描述了一种用于向玩家提供游戏的游戏机。该游戏机包括外壳,耦合到该外壳的声音再现系统,显示设备和游戏控制器。声音再现系统被配置为产生与游戏相关联的声音特征,并在与游戏机相关联的收听空间内发出3D声音效果。游戏控制器随机确定游戏的结果并将结果显示在显示设备上,检测在游戏的结果中发生的触发条件,并响应于检测到触发条件而确定游戏特征,并使声音再现系统执行以下操作:生成包括3D声音效果的声音特征,该声音特征沿着相对于在听音空间内定义的听音参考点定向的声音路径传播,以便于模拟在听音空间内移动的游戏元素。

著录项

  • 公开/公告号US10163295B2

    专利类型

  • 公开/公告日2018-12-25

    原文格式PDF

  • 申请/专利权人 KONAMI GAMING INC.;

    申请/专利号US201514849475

  • 发明设计人 NORIKAZU MIURA;

    申请日2015-09-09

  • 分类号A63F9/24;G07F17/32;H04R1/02;H04S7/00;

  • 国家 US

  • 入库时间 2022-08-21 12:12:59

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