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Location-based experience with interactive merchandise

机译:基于位置的互动商品体验

摘要

A system for providing an interactive experience for multiple game-players. The experience is provided in a light-controlled setting where the game-players may wear or hold one or more of various toys (e.g., gloves). The system detects and recognizes the toy along with gestures and pointing efforts performed by the game-player and the system generates an effect based on the type of toy and the type of gesture. The system also generates one or more visual targets that are visible to the game-player such as projections, holograms, and displays of one or more of various fantasy virtual adversaries. The generated effects may include any combination of sensory effects including visual, audio, tactile, and smell/taste. The generated effect may be directed based on the pointing efforts of the game-player. The system may then register the effect on the target, if the pointing efforts intersect with the virtual location of the target.
机译:一种用于为多个游戏玩家提供交互式体验的系统。在灯光控制的环境中提供体验,游戏玩家可以穿戴或握持一个或多个各种玩具(例如,手套)。该系统检测并识别玩具以及由游戏玩家执行的手势和指向努力,并且系统基于玩具的类型和手势的类型来产生效果。该系统还生成游戏玩家可见的一个或多个视觉目标,例如投影,全息图以及各种幻想虚拟对手中的一个或多个的显示。产生的效果可以包括感觉效果的任意组合,包括视觉,听觉,触觉和气味/味道。可以基于游戏玩家的指示努力来指导产生的效果。如果指示作用与目标的虚拟位置相交,则系统可以在目标上注册效果。

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