首页> 外国专利> Computer implemented method for providing real-time interaction between first player and second player to collaborate for musical performance over network

Computer implemented method for providing real-time interaction between first player and second player to collaborate for musical performance over network

机译:用于提供第一演奏者和第二演奏者之间的实时交互以协作以通过网络进行音乐演奏的计算机实现的方法

摘要

Providing real-time interaction between a first player and a second player to collaborate for a musical performance over a network, includes maintaining a reference data item generated using a musical instrument performed by a user; receiving first user input data generated using a first musical instrument, the received first user input data associated with the first musical instrument and the musical performance; receiving second user input data generated using a second musical instrument, the received second user input data associated with the second musical instrument and the musical performance; detecting a missing data packet within the received second user input data when generating real-time collaboration data for the musical performance; replacing the missing data packet using the reference data item to correct the second user input data; and generating real-time collaboration data for the musical performance based on the corrected second user input data.
机译:提供第一演奏者与第二演奏者之间的实时交互以通过网络协作进行音乐演奏,包括:维护使用用户执行的乐器生成的参考数据项;以及接收使用第一乐器产生的第一用户输入数据,接收到的与第一乐器和演奏相关联的第一用户输入数据;接收使用第二乐器产生的第二用户输入数据,接收的与第二乐器和音乐演奏相关的第二用户输入数据;当生成用于音乐表演的实时协作数据时,在接收到的第二用户输入数据中检测丢失的数据包;使用参考数据项替换丢失的数据包以校正第二用户输入数据;基于校正后的第二用户输入数据,为音乐表演生成实时协作数据。

著录项

  • 公开/公告号US10182093B1

    专利类型

  • 公开/公告日2019-01-15

    原文格式PDF

  • 申请/专利权人 YOUSICIAN OY;

    申请/专利号US201715701785

  • 发明设计人 ANSSI KLAPURI;

    申请日2017-09-12

  • 分类号G10H1;H04L29/06;

  • 国家 US

  • 入库时间 2022-08-21 12:12:17

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