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Method to improve overlay mapping of out-of-gamut

机译:改善色域外覆盖映射的方法

摘要

The present disclosure relates a method to improve overlay mapping of out-of-gamut. The method includes: step 10, converting a RGB digital value to a L*a*b* value of a Lab color space; step 20, determining a hue plane where the color point P located, and further determining values of a hue angle H, a color saturation C, and a brightness L; step 30, determining a reference color point Pi by combing intersections color point PC and color point PS with the color point Lm and a parameter α; step 40, determining whether the color point P inside or outside a line |LmPi|; and step 50, converting a L*a*b* value into a RGB value in the target gamut. The method to improve the overlay mapping of out-of-gamut according to the present disclosure causes multiple colors to no longer be mapped to the same color point.
机译:本公开涉及一种改进色域外的覆盖映射的方法。该方法包括:步骤 10 ,将RGB数字值转换为Lab色彩空间的L * a * b *值;步骤 20 ,确定色点P所在的色相平面,并进一步确定色相角H,色饱和度C和亮度L的值。步骤 30 ,通过组合色点P C 和色点P S 来确定参考色点P i 色点L m 和参数α;步骤 40 ,确定在| L m P i |线内还是线外的色点P;步骤 50 ,将L * a * b *值转换为目标色域中的RGB值。根据本公开的用于改善色域外的覆盖映射的方法导致不再将多种颜色映射到相同的色点。

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