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3D PRINTER VISUALIZATION SHADER AND GEOMETRY PROCEDURAL

机译:3D打印机可视化着色器和几何程序

摘要

The present disclosure describes a technique for rendering a pre-visualization image representative of a 3D object to be printed by a 3D printer. The technique accesses a geometric digital model of the 3D object and receives one or more printer characteristics of the 3D printer. The one or more printer characteristics are associated with settlement of added material to the 3D object by the 3D printer. The technique further receives one or more material parameters of a volume of the added material that forms the 3D object. The technique further generates a digital aggregate build-up model of the 3D object using the geometric digital model, the one or more printer characteristics, and the one or more environmental parameters. Then the technique renders a pre-visualization image representative of the 3D object as the 3D object would be printed by the 3D printer based on the generated digital aggregate build-up model.
机译:本公开描述了一种用于渲染表示将由3D打印机打印的3D对象的预可视化图像的技术。该技术访问3D对象的几何数字模型,并接收3D打印机的一个或多个打印机特征。一个或多个打印机特性与3D打印机将添加的材料沉降到3D对象相关联。该技术还接收形成3D对象的一定数量添加材料的一个或多个材料参数。该技术还使用几何数字模型,一个或多个打印机特性以及一个或多个环境参数来生成3D对象的数字集合体建立模型。然后,由于3D打印机将根据生成的数字聚集模型对3D对象进行打印,因此该技术将呈现3D对象的可视化前图像。

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