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Relightable texture for use in rendering an image

机译:可渲染的纹理,用于渲染图像

摘要

Relightable free-viewpoint rendering allows a novel view of a scene to be rendered and relit based on multiple views of the scene from multiple camera viewpoints. An initial texture can be segmented into materials and an initial coarse color estimate is determined for each material. Scene geometry is estimated from the captured views of the scene and is used to scale the initial coarse color estimates relative to each other such that the different materials appear to be lit with a similar irradiance. In this way, a global irradiance function is estimated describing the scene illumination. This provides a starting point for a color estimate and shading estimate extraction. The shading estimate can be used to fit surface normals to the global irradiance function. The set of surface normals and the color estimate are stored for subsequent use to allow relighting of the scene.
机译:可自由照明的自由视点渲染允许基于来自多个相机视点的场景的多个视图来渲染和刷新场景的新颖视图。可以将初始纹理细分为材料,并为每种材料确定初始的粗略颜色估计。场景几何是从捕获的场景视图中估计的,并用于缩放相对于彼此的初始粗略颜色估计,以使不同的材质看起来以相似的辐照度进行照明。以这种方式,估计描述场景照明的全局辐照度函数。这为颜色估计和阴影估计提取提供了一个起点。阴影估计可用于使表面法线适合全局辐照度函数。存储该组表面法线和颜色估计以供随后使用以允许场景重新照明。

著录项

  • 公开/公告号US10223827B2

    专利类型

  • 公开/公告日2019-03-05

    原文格式PDF

  • 申请/专利权人 IMAGINATION TECHNOLOGIES LIMITED;

    申请/专利号US201715433211

  • 发明设计人 JAMES IMBER;ADRIAN HILTON;

    申请日2017-02-15

  • 分类号G06T15/04;G06T15/10;G06T15/50;G06T15/80;G06T19/20;G06T7/44;G06T7/49;G06T7/11;G06T7/90;

  • 国家 US

  • 入库时间 2022-08-21 12:09:27

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