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USER-DEFINED STIMULATION PATTERNS FOR JUVENILE PRODUCTS

机译:用户定义的青少年产品刺激模式

摘要

Systems and methods define a stimulation pattern for a juvenile product utilizing a mobile device that executes a mobile application that is linked to the juvenile product. The method comprises the step of recognizing, by the mobile device when executing the mobile app, the user-defined stimulation pattern for the juvenile product. The stimulation pattern can be a vibration pattern or a motion pattern, and can be detected in a number of different ways by the mobile device. The method further comprises the step of determining control signals for the actuator(s) of the juvenile product based on the user-defined stimulation pattern that is recognized by the mobile device. The method further comprises the step of, in response to receiving a command to execute the user-defined stimulation pattern, controlling the actuator(s) of the juvenile product based on the stored control signals for the user-defined stimulation pattern.
机译:系统和方法利用执行链接到少年产品的移动应用的移动设备来定义少年产品的刺激模式。该方法包括以下步骤:当执行移动应用时,由移动设备识别该少年产品的用户定义的刺激模式。刺激模式可以是振动模式或运动模式,并且可以由移动设备以多种不同方式来检测。该方法还包括以下步骤:基于由移动设备识别的用户定义的刺激模式来确定针对青少年产品的致动器的控制信号。该方法还包括以下步骤:响应于接收到执行用户定义的刺激模式的命令,基于针对用户定义的刺激模式的存储的控制信号来控制少年产品的致动器。

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