首页> 外国专利> VIDEO GAME FOR ENABLING REVERSAL OF POTENTIALLY-REVERSIBLE REAL-WORLD HEALTH CONDITIONS OF PLAYERS

VIDEO GAME FOR ENABLING REVERSAL OF POTENTIALLY-REVERSIBLE REAL-WORLD HEALTH CONDITIONS OF PLAYERS

机译:用于使玩家潜在可逆的真实健康状况逆转的视频游戏

摘要

A system and method may include generating, by a computing system, a list of selectable challenge factors for a player to select one or more challenge factors when playing a video game. The player may be provided with the ability to set a plan for each of the challenge factors. A protocol inclusive of the planned challenge factors may be established to be achieved over a time period. A player interface may be displayed for the player of the video game, where the player interface may show the protocol inclusive of at least a portion of the planned challenge factor(s) along with corresponding input elements associated with each planned challenge factor for the player to account for the planned challenge factors by submitting whether or not the player achieved each of the respective planned challenge factors. Achieving the planned challenge factor(s) causes a health condition to be reversed.
机译:一种系统和方法可以包括由计算系统生成可选择挑战因素的列表,以供玩家在玩视频游戏时选择一个或多个挑战因素。可以向玩家提供针对每个挑战因素设置计划的能力。可以建立包括计划的挑战因素的协议以在一段时间内实现。可以为视频游戏的玩家显示玩家界面,其中玩家界面可以显示包括至少一部分计划挑战因素的协议以及与该玩家的每个计划挑战因素相关联的相应输入元素。通过提交玩家是否达到了每个计划的挑战因素来解决计划的挑战因素。实现计划的挑战因素会导致健康状况逆转。

著录项

  • 公开/公告号US2019091578A1

    专利类型

  • 公开/公告日2019-03-28

    原文格式PDF

  • 申请/专利权人 JENNIFER H. KRALY;

    申请/专利号US201816206508

  • 发明设计人 JENNIFER H. KRALY;JAYCE RENNER;

    申请日2018-11-30

  • 分类号A63F13/67;A63F13/335;A63F13/80;A63F13/79;A63F13/95;A63F13/45;

  • 国家 US

  • 入库时间 2022-08-21 12:05:42

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