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MIXED REALITY OBJECT RENDERING BASED ON AMBIENT LIGHT CONDITIONS

机译:基于环境光照条件的混合现实对象渲染

摘要

Implementations of the subject matter described herein relate to mixed reality object rendering based on ambient light conditions. According to the embodiments of the subject matter described herein, while rendering an object, a wearable computing device acquires light conditions of the real world, thereby increasing the reality of the rendered object. In particular, the wearable computing device is configured to acquire an image of an environment where the wearable computing device is located. The image is adjusted based on a camera parameter used when the image is captured. Subsequently, ambient light information is determined based on the adjusted image. In this way, the wearable computing device can obtain more real and accurate ambient light information, so as to render to the user an object with enhanced reality. Accordingly, the user can have a better interaction experience.
机译:本文描述的主题的实现涉及基于环境光条件的混合现实对象渲染。根据本文描述的主题的实施例,在渲染对象时,可穿戴计算设备获取现实世界的光照条件,从而增加了渲染对象的真实性。特别地,可穿戴计算设备被配置为获取可穿戴计算设备所处的环境的图像。根据拍摄图像时使用的相机参数调整图像。随后,基于调整后的图像确定环境光信息。这样,可穿戴计算设备可以获得更多真实,准确的环境光信息,从而向用户呈现具有增强现实性的物体。因此,用户可以具有更好的交互体验。

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