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Gaming system and method comprising monetary and non-monetary prizes

机译:包括金钱和非金钱奖品的游戏系统和方法

摘要

Embodiments generally relate to a gaming machine for awarding monetary and non¬ monetary rewards. The gaming machine comprises a display; a memory; at least one input mechanism configured to receive user input from a player; and a game controller. The game controller is configured to access and execute instructions stored in the memory to present at least one instance of at least one game of chance on the display; generate a randomised game outcome for the at least one instance of the at least one game of chance; access at least one non-monetary pay table; determine a first winning event for the at least one instance of the game of chance; access at least one monetary pay table; determine a second winning event for the at least one instance of the game of chance; based on the first winning event of the game of chance and the at least one non¬ monetary pay table, determine whether the player should be awarded a non-monetary reward; and based on the second winning event of the game of chance and the at least one monetary pay table, determine whether the player should be awarded a monetary reward.
机译:实施例通常涉及用于奖励金钱和非金钱奖励的游戏机。该游戏机包括显示器;记忆至少一个输入机构,被配置为从玩家接收用户输入;和一个游戏控制器。游戏控制器被配置为访问并执行存储在存储器中的指令以在显示器上呈现至少一种机会游戏的至少一个实例;为至少一次机会游戏的至少一个实例产生随机的游戏结果;访问至少一个非货币支付表;确定至少一个机会游戏实例的第一个获胜事件;访问至少一个货币支付表;为机会游戏的至少一个实例确定第二个获胜事件;基于机会游戏的第一个获胜事件和至少一个非金钱支付表,确定是否应向玩家授予非金钱奖励;并基于机会游戏的第二个获胜事件和至少一个货币支付表,确定是否应向玩家授予货币奖励。

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