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Gaming system and method comprising monetary and non-monetary prizes

机译:包括金钱和非金钱奖品的游戏系统和方法

摘要

#$%^&*AU2020203278A120200611.pdf#####ABSTRACT A gaming machine for awarding monetary and non-monetary rewards, the gaming machine comprising: a display; a memory; at least one input mechanism configured to receive user input from a player; and a game controller configured to access and execute 5 instructions stored in the memory. The game controller is configured to present at least one game of chance on the display; determine a winning event for the at least one game of chance; present at least one game of skill on the display; determine a winning event for the at least one game of skill; based on a winning event of the game of chance, determine whether the player should be awarded a non-monetary reward; and based on 10 a winning event of the game of skill, determine whether the player should be awarded a monetary reward.2/21 E b cn C a)0 m ~0 a) a) 03 a)a (D 0 E ED C: 0 a) ) 0 1 ) 0 0 a) E (DI a E V6 SE m0 0 E C: _0 CN 0 0 a 0-)N1 00cN 0 E 0 CD0 00- c 0 m) 0 ca) (D- C:) CDN _~ ~ CNC EC'4 0
机译:#$%^&* AU2020203278A120200611.pdf #####抽象一种用于奖励金钱和非金钱奖励的游戏机机器,包括:显示器;记忆至少一个输入机制配置为接收来自玩家的用户输入;以及配置为访问和执行的游戏控制器存储器中存储5条指令。游戏控制器被配置为呈现至少显示器上有一场机会游戏;确定至少一场比赛的获胜事件机会在显示器上展示至少一项技巧游戏;确定胜利事件至少一项技巧比赛;根据机会游戏的获胜事件,确定玩家是否应获得非金钱奖励;并基于10技能游戏的获胜事件,确定玩家是否应被授予金钱奖励。2/21乙a)0米〜0a)a)03 a)a(D 0EDC:0a))0> 1)0 0 a)E(DI a E V6SE m0 0E C:_0 CN0 0一个0-)N1 00cN0 E 0CD0 00- c 0 m)0 ca)(DC :) CDN_〜〜CNC EC'40

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