首页> 外国专利> SPECTATOR VIEW INTO AN INTERACTIVE GAMING WORLD SHOWCASED IN A LIVE EVENT HELD IN A REAL-WORLD VENUE

SPECTATOR VIEW INTO AN INTERACTIVE GAMING WORLD SHOWCASED IN A LIVE EVENT HELD IN A REAL-WORLD VENUE

机译:观众以真实世界的现场活动展示了互动游戏世界

摘要

A method including establishing a multi-player gaming session of a gaming application that generates an interactive gaming world, the live event being a real- world venue where players playing the gaming application are present. A 3D live view of the venue is generated based on captured video streams, and generated for a physical POV anchored to a physical location in the venue. The 3D live view is streamed to an HMD of a remote user located outside the venue, and presents an augmented reality view of the live event. A request is received from the remote user to jump into the gaming session as a spectator of the interactive gaming world from a virtual POV defined by a virtual location in the gaming world. The spectator view is delivered to the HMD of the remote user for display, the spectator view presenting a virtual reality view of the interactive gaming world.
机译:一种方法,包括建立产生交互式游戏世界的游戏应用程序的多玩家游戏会话,所述现场事件是存在玩该游戏应用程序的玩家的真实世界场所。会场的3D实时视图基于捕获的视频流生成,并针对锚定到会场中物理位置的物理POV生成。 3D实时视图将流式传输到位于场地外部的远程用户的HMD,并提供实时事件的增强现实视图。接收到来自远程用户的请求,以从游戏世界中的虚拟位置定义的虚拟POV跳入游戏会话,作为交互式游戏世界的旁观者。观众视图被传送给远程用户的HMD进行显示,观众视图呈现了交互式游戏世界的虚拟现实视图。

著录项

  • 公开/公告号WO2019067112A1

    专利类型

  • 公开/公告日2019-04-04

    原文格式PDF

  • 申请/专利权人 SONY INTERACTIVE ENTERTAINMENT AMERICA LLC;

    申请/专利号WO2018US47606

  • 发明设计人 SARKAR BHASWAR;

    申请日2018-08-22

  • 分类号A63F13/86;A63F13/335;A63F13/65;

  • 国家 WO

  • 入库时间 2022-08-21 11:55:22

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