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SIMULATION APPARATUS FOR UNDERWATER BEHAVIOR ANALYSIS OF OBJECT

机译:对象水下行为分析的仿真装置

摘要

The present invention relates to a simulation apparatus for underwater behavior analysis of an object which combines a particle-based simulation under water or on water and a real-time rendering technique to optimize a shape and a mechanism in accordance with underwater behavior analysis of an object. According to an embodiment of the present invention, the simulation apparatus for underwater behavior analysis of an object comprises: an object generation unit to use a preset graphic design program to design an object moving underwater or on water and generate a design file of the object; a preprocessing unit to perform a preprocessing procedure to minimize a plurality of vertices making up the designed object; a real-time processing unit to load the object with the minimized vertices to generate a behavior simulation file in accordance with a movement of the object by a particle-based simulation and real-time rendering; a postprocessing unit to load the generated behavior simulation file to replay the behavior simulation file and calculate detailed analysis and data in accordance with the replay; and an output unit to output images generated by the object generation unit, the preprocessing unit, the real-time processing unit, and the postprocessing unit.;COPYRIGHT KIPO 2019
机译:本发明涉及一种用于对象的水下行为分析的模拟设备,该设备将在水下或在水上的基于粒子的模拟与实时渲染技术相结合,以根据对象的水下行为分析来优化形状和机构。 。根据本发明的实施例,一种用于对象的水下行为分析的仿真装置包括:对象生成单元,其使用预设的图形设计程序来设计在水下或在水上移动的对象并生成对象的设计文件;以及预处理单元执行预处理过程以最小化构成设计对象的多个顶点;实时处理单元,通过基于粒子的仿真和实时渲染,根据所述对象的运动,向所述对象加载最小化的顶点,以生成行为仿真文件;后处理单元,用于加载生成的行为模拟文件以重播该行为模拟文件,并根据该重播计算详细的分析和数据; COPYRIGHT KIPO 2019;以及输出单元,用于输出由对象生成单元,预处理单元,实时处理单元和后处理单元生成的图像。

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