首页>
外国专利>
METHOD AND DEVICE FOR LOCKING TARGET OBJECT IN GAME SCENE, ELECTRONIC DEVICE AND STORAGE MEDIUM
METHOD AND DEVICE FOR LOCKING TARGET OBJECT IN GAME SCENE, ELECTRONIC DEVICE AND STORAGE MEDIUM
展开▼
机译:游戏场景,电子设备和存储介质中锁定对象的方法和装置
展开▼
页面导航
摘要
著录项
相似文献
摘要
A method and device for locking a target object in a game scene, and an electronic device. The method comprises: determining at least one object for skill application corresponding to a skill currently triggered by a terminal (S401); creating, in a joystick movement area, sub-areas corresponding to the number of the at least one object for skill application, each sub-area corresponding to one object for skill application (S402); determining, from the at least one sub-area, a target sub-area corresponding to the skill indicated by the joystick (S403); and determining the object for skill application corresponding to the target sub-area to be a target object (S404).
展开▼