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Catch-up pacing for video streaming

机译:视频流的追赶节奏

摘要

Techniques are generally described for catch-up pacing for video streaming. In various examples, a camera may capture first video data representing a physical environment. In some examples, motion in the physical environment may be detected from the first video data. A communication channel may be established with a remote computing device. In some examples, the camera may capture second video data. In various examples, the second video data may be captured during a period of time corresponding to the establishment of the communication channel. An available bandwidth of the communication channel may be determined. The available bandwidth may comprise a first bitrate. Third video data may be captured by the camera. The third video data may be encoded at a second bitrate lower than the first bitrate. The first video data, second video data and third video data may be sent to the remote computing device.
机译:通常描述了用于视频流的追赶节奏的技术。在各种示例中,相机可以捕获代表物理环境的第一视频数据。在一些示例中,可以从第一视频数据中检测物理环境中的运动。可以与远程计算设备建立通信信道。在一些示例中,相机可以捕获第二视频数据。在各种示例中,可以在与通信信道的建立相对应的时间段期间捕获第二视频数据。可以确定通信信道的可用带宽。可用带宽可以包括第一比特率。摄像机可以捕获第三视频数据。第三视频数据可以以低于第一比特率的第二比特率被编码。第一视频数据,第二视频数据和第三视频数据可以被发送到远程计算设备。

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